Welcome to Not Real Worlds

June 15, 2011

Note: this post originated from my previous shortlived blog ‘Not Real Worlds’ – the blog is now called Where The Monsters Are.

Hi. Welcome to Not Real Worlds. You’ve stumbled over a blog about those crafty addictive beasts we now know by the awful acronym, MMORPGs. That is, Massively Multiplayer Online Roleplaying Games. But if you’re here you probably already know that.

Firstly, my credentials: I’m a wandering MMO fiend and have played a wide range of games in the genre since I started some 12 years ago. I’ve played most of the major titles, starting with Ultima Online in 1998, then moving swiftly to 3D games like EverQuest, Asheron’s Call, Dark Age of Camelot, Star Wars Galaxies, EverQuest 2, World of Warcraft, Age of Conan, Lord of the Rings Online, Warhammer Online, and most recently Rift. I’ve even gone retrograde and played some MUDs and MUSHes during this time. I’ve played Live Servers mostly, but have some experience with emulated servers. I can tend towards nostalgia, and for that reason I’ve gone back over the years to most of these games, often multiple times.

Not Real Worlds will thus have a long-term view of the genre, and in the fine tradition of Tobold’s MMO Blog, We Fly Spitfires!, and Kill Ten Rats, among others, will not focus on any one particular game. I’m always dabbling in at least two MMORPGs, and looking forward to a few more unreleased titles – Not Real Worlds will reflect that.

Anyway, enough background. Hope I can keep you coming back.

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